I’ve spent the last ten years building up knowledge of the casual and free-to-play game markets. I can guide you through exploring ideas and provide high level concept direction.
I’ve worked closely with top kids’ entertainment companies, teaching kids in topics including algebra, vocabulary building, coding and more.
In 2021, I worked as Design Lead on Hygiene Quest, an education programme by Dettol which launched at COP26, and Vocabulary Ninja, a finalist in the Tees Tech "Tech For Good" award.
Other clients include Sky, CBBC, Hopster, Lego, Ordnance Survey and more.
Chat platforms are currently one of the biggest untapped markets for mobile and web games. I have worked on Facebook Instant Games and Snap Games from their earliest stages on a number of pioneering projects, including Ready Chef Go, a top hit played by over 25 million.
Role: Game Design/Co-Lead
Mush is a BAFTA-winning game created by my company, Angry Mango, and published by Xbox LIVE on Windows Phone.
The game uses tactile gestures to change the character’s mood and gain special abilities, traversing a beautiful world, meeting quirky characters and solving platform puzzles.
Role: Lead Design/Game Lead
Beat Rivals is a competitive rhythm action game for Snapchat, in which players face off to see who can give the best musical performance.
Role: UX Support
Played by over 25 million players, Ready Chef Go is the ultimate cooking game for Snapchat.
Developed during my role at Mojiworks, the game lets players team up with friends to showdown against rival chef teams.
Role: UX Design
Hopster is the UK’s number one app for children.
I designed educational games such as Sense and Bubble Beat, as well as a brand new UX for the main mobile app.
I also collaborated on the Apple TV app, which was awarded App of the Year.
Role: Lead Design/Game Lead
Released on Facebook Instant Games, Friends With Cats is a cute, colourful game about breeding cats.
Players co-operate with their Facebook friends, pairing up cats to create unique combinations of looks and discover the rarest genes.
My experience as a design lead in small teams means I'm best placed to work in the following areas: