I’m a London based designer with a passion for games, currently at MojiWorks.
Find out how I redesigned the number one kids' app so finding their favourite shows is as easy as ABC.
First use experience must communicate an app's value and optimise conversion. Read how I achieved this for Hopster.
See three short examples of how I streamlined appointment booking for small businesses and their customers.
Before designing UX for startups, I worked in games. Watch the trailer for Mush, the award-winning Xbox LIVE game by my studio, Angry Mango.
For more of my art and design work for games:
Copyright Kate Killick 2017